On Sun, Nov 2, 2008 at 12:23 PM, Paul Rudin <[EMAIL PROTECTED]> wrote:
>
> I'm experimenting with numpy and I've just written the code below, which
> computes the thing I want (I think). Self.bits is an RxRxR array
> representing a voxelized 3d model - values are either 0 or 1. I can't
> help thin
Gael Varoquaux <[EMAIL PROTECTED]> writes:
> Hey Emmanuelle, ( :>)
>
> On Sun, Nov 02, 2008 at 08:39:39PM +0100, Emmanuelle Gouillart wrote:
Thanks both of you.
>this will avoid what seems to be an error in Emmanuelle's answer. By
>the way, I am not too sure why Paul has used a numpy.ar
Hey Emmanuelle, ( :>)
On Sun, Nov 02, 2008 at 08:39:39PM +0100, Emmanuelle Gouillart wrote:
> although I'm not an expert either, it seems to me you could improve your
> code a lot by using numpy.mgrid
> Below is a short example of what you could do
> coordinates = numpy.mgrid[0:R, 0:R, 0:R]
> X,
Hello Paul,
although I'm not an expert either, it seems to me you could improve your
code a lot by using numpy.mgrid
Below is a short example of what you could do
coordinates = numpy.mgrid[0:R, 0:R, 0:R]
X, Y, Z = coordinates[0].ravel(), coordinates[1].ravel(),coordinates[2].ravel()
bits = self.
I'm experimenting with numpy and I've just written the code below, which
computes the thing I want (I think). Self.bits is an RxRxR array
representing a voxelized 3d model - values are either 0 or 1. I can't
help thinking that's there must be a much nicer way to do it. Any
suggestions?
centre =