Travis Oliphant wrote:
> I don't think we could make it work as he expects (and not radically
> change NumPy itself so that other operations are very different) because
> of the limitations of Python.
>
> The point was that it is too complicated to do any differently (and is
> probably impossi
I have an array of vertices and an array of indices that make a list of
triangles. I'd like to calculate the normals for each vertex as a
(pseudo-)average of the normals of each triangle that contains it, so I
get smooth lighting in OpenGL. I'd also like to avoid looping in Python
because the verte