rge.netCc: Alan WallaceBetreff: RE: [Nant-users] nUnit2 task:
Remove from project
I can see the point
behind this, and to an extent I agree: if a feature is broken and there's no
intention of fixing it then it should simply be removed, because otherwise
people (like me - see my earlie
: Alan Wallace
Betreff: RE: [Nant-users] nUnit2
task: Remove from project
I can see the point behind this, and to an extent I agree: if a
feature is broken and there’s no intention of fixing it then it should
simply be removed, because otherwise people (like me – see my earlier
post) are going
> I can see the point behind this, and to an extent I agree: if a feature is
broken and there's no intention of fixing it then it
> should simply be removed, because otherwise people (like me - see my
earlier post) are going to waste a lot of time trying to
> get something to work that just won't
sers@lists.sourceforge.netCc:
Alan WallaceSubject: RE: [Nant-users] nUnit2 task: Remove from
project
I can see the point
behind this, and to an extent I agree: if a feature is broken and there’s no
intention of fixing it then it should simply be removed, because otherwise
people (lik
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Sent: 19 August 2005 00:25
To:
nant-users@lists.sourceforge.net
Subject: [Nant-users] nUnit2 task:
Remove from project
To in-charge-type
To
in-charge-type-dudes,
There seems to be a
lot of emails about the nUnit2 task not working properly. And generally the
reply is a canned "nUnit2 task is not really supported. You are better off using
and the nunit executable"
For the 1.0 release, would it be an idea to remove the nUnit2