L PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Thursday, April 22, 2004 11:43 PM
Subject: Re: [Nant-users] Licensing Components
>
> > - Original Message -
> > From: "Matthew W. Adams" <[EMAIL PROTECTED]>
> > To: "Gert Driesen" <[EMAIL PROTECTED
> - Original Message -
> From: "Matthew W. Adams" <[EMAIL PROTECTED]>
> To: "Gert Driesen" <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
> Sent: Thursday, April 22, 2004 10:28 PM
> Subject: RE: [Nant-users] Licensing Components
>
rt Driesen [mailto:[EMAIL PROTECTED]
Sent: 22 April 2004 20:32
To: Matthew W. Adams; [EMAIL PROTECTED]
Subject: Re: [Nant-users] Licensing Components
Matthew,
I know too little of licensing in .NET itself, but commenting out that
code
will render the license task useless, as this code will then just
rsday, April 22, 2004 4:16 PM
Subject: [Nant-users] Licensing Components
Hi folks.
>From the Nightlies of the 20/04 we've had to comment out the following:
//try {
//LicenseManager.CreateWithContext(tp,
dlc);
//
Title: Message
Re Bug #932073
I'm the original
submitter of the bug
Has not been worked
on as far as I know, I haven't had the time to verify, but obviously you are in
the same boat as I am.
All a standard .NET
license file is a text string that is compiled into a resource and linked
i
Title: Message
Hi folks.
From the Nightlies of the 20/04 we've had
to comment out the following:
// try {
//
LicenseManager.CreateWithContext(tp, dlc);
// } catch
(Exception ex) {
//