I wanted to check and see if there has been any work done on the P4 NAnt
tasks involving a changelist bug that I just found out about. It was
mentioned here
http://www.mail-archive.com/nantcontrib-develo...@lists.sourceforge.net/msg01538.html
[NAntC-Dev] Bug in Perforce Nant tasks many years ago
Hi Ryan,
Yeah, I get an error saying
Error 2 'NAnt.Core.Filters.PhysicalTextReader' is inaccessible due to
its
protection level
This sorta makes sense to me but I'm not sure how to get around it or do it
properly. So I guess what I am really asking is whats the best way to apply
a filt
I'm trying to write my own "write" task that uses a filterchain. I want to be
able to write to a file (i.e. I am creating an xml file) and replace some
strings in the process using the replacestring filter. I am basing my code
off of the CopyTask but I can't seem to figure out how to use the
Physi
I'm trying to make some of my nant scripts generic such that clients of the
script will just pass in a filterset id. However, I need to do checks to
make sure the filterset id exists. Is there a way to test for this similar
to how we do if="${property::exists()}"?
Thanks
--
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I am planning on just using a relative path to the main include file. I'm
just trying to avoid specifiying all these properties in all of my top-level
build files. Like I have a structure like:
Trunk
ADE
ade.build
RTE
rte.build
Blah
blah.build
The ADE, RTE, Blah, etc fo
The actual problem is that I have some top-level include file that contains
stuff like:
.
I want these properties set when I include them in my build files. There is
a variety of top-level directories that my build scripts will need to know
about. Basically these properties need to be s
I would like to create a common include file that several of my builds use.
It would setup a few global directorise and properties. Then my build files
would just use the element. However, I am trying to use the
project::get-buildfile-path() function inside my include file to get the
current path