Re: [Mingw-w64-public] windows.ui.notifications and Spellcheck.h

2020-12-20 Thread Zach Bacon
So currently, the code isn't hooked up to meson just yet, it's only compilable under visual studio and the default notification plugin that currently works is the plain windows one instead of the winrt one, I'm kinda doing a soft fork for now, and yeah, I kinda noticed there was a bunch of idl

Re: [Mingw-w64-public] windows.ui.notifications and Spellcheck.h

2020-12-19 Thread Biswapriyo Nath
How to build hexchat to include those plugins? I have been using the following command to build hexchat in msys2 and it builds without any error: meson build \ --buildtype plain \ -Dwith-libcanberra=false \ -Dwith-dbus=false \ -Dwith-perl=false Speaking of winrt, the windows.ui.notifications.h is

[Mingw-w64-public] windows.ui.notifications and Spellcheck.h

2020-12-19 Thread Zach Bacon
So I've taken to try and see if I can get hexchat on windows to compile and for the most part, it does compile, but there seems to be a few things that are missing to get every feature complete, there's a notification plugin for hexchat that makes use of native windows 10 toasts which uses wind