Kai Tietz writes:
>> "zero cost" here means that ordinary (non-exceptional) paths of
>> execution runs at the same speed than a executable with no exceptions
>> enabled. When an exception is thrown, things change: then SEH can be
>> faster than Dwarf2. But on most C++ programs the execution goes
On Sat, Sep 21, 2013, Kai Tietz wrote:
> 2013/9/21 Óscar Fuentes :
> > Adrien Nader writes:
> >> Last, Dwarf2, which escription would be changed to:
> >> Dwarf2: faster than SJLJ but contains bugs; don't use.
> >
> > That's too strong. Dwarf2 has known limitations such as the inability to
> > cr
2013/9/21 Óscar Fuentes :
> Adrien Nader writes:
>
>>> In regards to C++ Exception Models, Avoid Dwarf2, but use SEH when
>>> available or SJLJ otherwise.
>>> Take into consideration that:
>>> a.. SJLJ is slower but compatible with everything (*what is everything in
>>> this case?).
>>> b..
Adrien Nader writes:
>> In regards to C++ Exception Models, Avoid Dwarf2, but use SEH when
>> available or SJLJ otherwise.
>> Take into consideration that:
>> a.. SJLJ is slower but compatible with everything (*what is everything in
>> this case?).
>> b.. SEH is the fastest, but it is lim
Hi,
On Fri, Sep 20, 2013, Incongruous wrote:
> Look folks, I am not trying to be a pain in the you know what, but in
> http://mingw-w64.sourceforge.net/download.php
> I found this description of the different MinGW64 builds, is what I have
> written down bellow an accurate understanding of what
Look folks, I am not trying to be a pain in the you know what, but in
http://mingw-w64.sourceforge.net/download.php
I found this description of the different MinGW64 builds, is what I have
written down bellow an accurate understanding of what was meant to be said?
There are several builds avail