Christer Solskogen schreef op ma 27-04-2015 om 19:37 [+0200]:
> Hi!
>
> I've got trouble cross compiling SDL2 with the latest and greatest
> gcc,
> binutils and mingw-w64.
>
> gcc version 5.1.0 (GCC)
> GNU ld (GNU Binutils) 2.25
> and mingw-w64 v4.x (from git)
>
> I don't what is to blame. But
On Tue, 2015-04-28 at 09:25 +0200, Ruben Van Boxem wrote:
> 2015-04-28 8:36 GMT+02:00 Pavel :
> On Tue, 2015-04-28 at 08:08 +0200, Christer Solskogen wrote:
> > On 27.04.2015 20:16, LRN wrote:
> >
> > > At a glance it looks like SDL_render_d3d11.c declares and
>
2015-04-28 8:36 GMT+02:00 Pavel :
> On Tue, 2015-04-28 at 08:08 +0200, Christer Solskogen wrote:
> > On 27.04.2015 20:16, LRN wrote:
> >
> > > At a glance it looks like SDL_render_d3d11.c declares and defines
> > > IID_IDXGIFactory2, and mingw's dxgi1_2.h declares IID_IDXGIFactory2 as
> well
> > >
On Tue, 2015-04-28 at 08:08 +0200, Christer Solskogen wrote:
> On 27.04.2015 20:16, LRN wrote:
>
> > At a glance it looks like SDL_render_d3d11.c declares and defines
> > IID_IDXGIFactory2, and mingw's dxgi1_2.h declares IID_IDXGIFactory2 as well
> > (and defines it in some library, likely libuuid
On 27.04.2015 20:16, LRN wrote:
> At a glance it looks like SDL_render_d3d11.c declares and defines
> IID_IDXGIFactory2, and mingw's dxgi1_2.h declares IID_IDXGIFactory2 as well
> (and defines it in some library, likely libuuid.a).
>
> Apparently, SDL2 was written against a SDK (likely mingw.org)
On 27.04.2015 20:37, Christer Solskogen wrote:
> Hi!
>
> I've got trouble cross compiling SDL2 with the latest and greatest gcc,
> binutils and mingw-w64.
>
> gcc version 5.1.0 (GCC)
> GNU ld (GNU Binutils) 2.25
> and mingw-w64 v4.x (from git)
>
> I don't what is to blame. But I'm pretty sure t
Hi!
I've got trouble cross compiling SDL2 with the latest and greatest gcc,
binutils and mingw-w64.
gcc version 5.1.0 (GCC)
GNU ld (GNU Binutils) 2.25
and mingw-w64 v4.x (from git)
I don't what is to blame. But I'm pretty sure the cross compiler it self
is in good shape, since I can cross comp