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On 08.10.2016 12:48, Adrien Nader wrote:
> On Thu, Aug 11, 2016, LRN wrote:
>> On 10.08.2016 20:04, John Klimek wrote:
>>> I'm trying to compile mpv which checks to see if the OpenGL
>>> headers are installed. It's failing because the included 'gl.h
Hi,
On Thu, Aug 11, 2016, LRN wrote:
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> On 10.08.2016 20:04, John Klimek wrote:
> > I'm trying to compile mpv which checks to see if the OpenGL headers
> > are installed. It's failing because the included 'gl.h' is missing
> > the constant GL_
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On 10.08.2016 20:04, John Klimek wrote:
> I'm trying to compile mpv which checks to see if the OpenGL headers
> are installed. It's failing because the included 'gl.h' is missing
> the constant GL_RGB32F. Instead, this is defined in glext.h.
>
> S
I'm trying to compile mpv which checks to see if the OpenGL headers are
installed. It's failing because the included 'gl.h' is missing the constant
GL_RGB32F. Instead, this is defined in glext.h.
Somebody from the mpv team said that this constant is now part of the default
OpenGL specificatio
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On 26.07.2013 19:59, Kai Tietz wrote:
> Am 26.07.2013 01:22 schrieb "LRN":
>> On 26.07.2013 09:33, Ozkan Sezer wrote:
>>> On Fri, Jul 26, 2013 at 3:18 AM, LRN wrote:
On 24.07.2013 00:22, Kai Tietz wrote:
> thank you for the heads up. Sure, it
Well, the point is documenting the change in ML, too. Not only in SVN
repository.
Additiinally it shows what patch will change and nobody gets surprised by
it.
Kai
Am 26.07.2013 01:22 schrieb "LRN" :
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> On 26.07.2013 09:33, Ozkan Sezer wrote:
>
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On 26.07.2013 09:33, Ozkan Sezer wrote:
> On Fri, Jul 26, 2013 at 3:18 AM, LRN wrote:
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>> On 24.07.2013 00:22, Kai Tietz wrote:
>>> thank you for the heads up. Sure, it would me vety appreachiated
On Fri, Jul 26, 2013 at 3:18 AM, LRN wrote:
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> On 24.07.2013 00:22, Kai Tietz wrote:
>> thank you for the heads up. Sure, it would me vety appreachiated if you
>> would take care for this update.
>> You should have commit rights. So please sent
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On 24.07.2013 00:22, Kai Tietz wrote:
> thank you for the heads up. Sure, it would me vety appreachiated if you
> would take care for this update.
> You should have commit rights. So please sent mail with attached patch,
> get approval for it, and th
Hi LRN
thank you for the heads up. Sure, it would me vety appreachiated if you
would take care for this update.
You should have commit rights. So please sent mail with attached patch,
get approval for it, and then apply.
JonY, Jacek, Ozkan, or dw can give you assistance, if you require.
Aloha
K
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On 03.07.2013 19:13, LRN wrote:
> On 03.07.2013 19:10, NightStrike wrote:
>> On Wed, Jul 3, 2013 at 10:36 AM, Ozkan Sezer wrote:
>>> On Wed, Jul 3, 2013 at 5:22 PM, Kai Tietz wrote:
2013/7/3 LRN :
> On 03.07.2013 00:43, Christer Solskogen wr
On Wed, Jul 3, 2013 at 11:13 AM, LRN wrote:
> On 03.07.2013 19:10, NightStrike wrote:
>> On Wed, Jul 3, 2013 at 10:36 AM, Ozkan Sezer wrote:
>>> On Wed, Jul 3, 2013 at 5:22 PM, Kai Tietz wrote:
2013/7/3 LRN :
> On 03.07.2013 00:43, Christer Solskogen wrote:
>> On 01.07.2013 16:02, L
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On 03.07.2013 19:10, NightStrike wrote:
> On Wed, Jul 3, 2013 at 10:36 AM, Ozkan Sezer wrote:
>> On Wed, Jul 3, 2013 at 5:22 PM, Kai Tietz wrote:
>>> 2013/7/3 LRN :
On 03.07.2013 00:43, Christer Solskogen wrote:
> On 01.07.2013 16:02, LRN wr
On Wed, Jul 3, 2013 at 10:36 AM, Ozkan Sezer wrote:
> On Wed, Jul 3, 2013 at 5:22 PM, Kai Tietz wrote:
>> 2013/7/3 LRN :
>>> On 03.07.2013 00:43, Christer Solskogen wrote:
On 01.07.2013 16:02, LRN wrote:
>
> mingw-w64 should supply GL headers from [1].
> Specifically - GL/glext.h
2013/7/3 Ozkan Sezer :
> On Wed, Jul 3, 2013 at 5:22 PM, Kai Tietz wrote:
>> 2013/7/3 LRN :
>>> On 03.07.2013 00:43, Christer Solskogen wrote:
On 01.07.2013 16:02, LRN wrote:
>
> mingw-w64 should supply GL headers from [1].
> Specifically - GL/glext.h
>
Pardon my fre
On Wed, Jul 3, 2013 at 5:22 PM, Kai Tietz wrote:
> 2013/7/3 LRN :
>> On 03.07.2013 00:43, Christer Solskogen wrote:
>>> On 01.07.2013 16:02, LRN wrote:
mingw-w64 should supply GL headers from [1].
Specifically - GL/glext.h
>>>
>>> Pardon my french, but why should mingw-w64 supp
2013/7/3 LRN :
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> On 03.07.2013 00:43, Christer Solskogen wrote:
>> On 01.07.2013 16:02, LRN wrote:
>>>
>>> mingw-w64 should supply GL headers from [1].
>>> Specifically - GL/glext.h
>>>
>>
>> Pardon my french, but why should mingw-w64 supply them?
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On 03.07.2013 00:43, Christer Solskogen wrote:
> On 01.07.2013 16:02, LRN wrote:
>>
>> mingw-w64 should supply GL headers from [1].
>> Specifically - GL/glext.h
>>
>
> Pardon my french, but why should mingw-w64 supply them?
>
Good question.
A) Becau
On 01.07.2013 16:02, LRN wrote:
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> mingw-w64 should supply GL headers from [1].
> Specifically - GL/glext.h
>
Pardon my french, but why should mingw-w64 supply them?
--
chs
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mingw-w64 should supply GL headers from [1].
Specifically - GL/glext.h
I've used these, they work and don't conflict.
[1] http://www.opengl.org/registry/
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