>
> Yes, I am. At least at that time I made x64 target ready, it used the
> 80-bit floating-point too. Nevertheless it is most naturally to use
> same floating-point precision for x64 as used for x87, as targets need
> to be remain compatible here.
Thanks for confirming kai. :)
So not sure what
2015-10-22 15:30 GMT+02:00 Martell Malone :
> The reason I am asking is because there is a calling convention bug for
> mingw-w64 and clang that is only present on x86_64.
>
> Are you sure there are no differences from a Linux target?
Yes, I am. At least at that time I made x64 target ready, it u
The reason I am asking is because there is a calling convention bug for
mingw-w64 and clang that is only present on x86_64.
Are you sure there are no differences from a Linux target?
On Thursday, October 22, 2015, Kai Tietz wrote:
> Hi guys,
>
> 2015-10-22 12:54 GMT+02:00 Martell Malone >:
> >
Hi guys,
2015-10-22 12:54 GMT+02:00 Martell Malone :
> Hi guys,
>
> Can someone confirm the format of long double for the x86_x64 target of
> mingw-w64.
>
> Under i686 it is x87 80 bit precision
> But under x86_64?
It is also 80 bit precision. We kept it the same as for linux x86_64
targets.In g
Hi guys,
Can someone confirm the format of long double for the x86_x64 target of
mingw-w64.
Under i686 it is x87 80 bit precision
But under x86_64?
Is it sse2 128 or 80 bit or is it still x87
Kind regards
Martell
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