Hi NightStrike,
On 23/02/2011 7:20 PM, NightStrike wrote:
> Do you need more help with the below issue?
No, I figured it out, but thank you for the offer.
It turns out, as JonY suggested regarding the Interface definition,
i686-w64-mingw32 (and mingw32.org for that matter), didn't like how I
d
Chris,
Do you need more help with the below issue?
On Sun, Feb 6, 2011 at 8:57 AM, JonY wrote:
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> On 2/6/2011 21:27, Chris Sutcliffe wrote:
>> Hi All,
>>
>> I've run in to a crash issue in my app when compiled with
>> i686-w64-mingw32, yet it w
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On 2/6/2011 21:27, Chris Sutcliffe wrote:
> Hi All,
>
> I've run in to a crash issue in my app when compiled with
> i686-w64-mingw32, yet it works fine when compiled with x64-w64-mingw32
> or MSVC++ (both as 32-bit and 64-bit). I'm using the mingw-
Hi All,
I've run in to a crash issue in my app when compiled with
i686-w64-mingw32, yet it works fine when compiled with x64-w64-mingw32
or MSVC++ (both as 32-bit and 64-bit). I'm using the mingw-w64 cross
compilers under Cygwin.
Running under gdb isn't providing much valued input, since it s