Re: [Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread Ruslan Garipov
Had I added the attachment to this post, I ended up with the issue that caused me to split the original single commit on to two ones -- such message will exceed size limit of 512 KB per message in this list. Thus, attachment you are looking for are in the next messages: "[PATCH 1/2] Add 'Windo

Re: [Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread David Grayson
Try sending it as ".txt" file and make sure your MIME-type is something like text/plain. --David On Thu, Jul 13, 2017 at 11:29 AM, The Canadian Bacon wrote: > You're missing your attachment on this one. > > On Jul 13, 2017 11:05 AM, "Ruslan Garipov" wrote: > >> >> This is a series of commits th

Re: [Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread The Canadian Bacon
You're missing your attachment on this one. On Jul 13, 2017 11:05 AM, "Ruslan Garipov" wrote: > > This is a series of commits that introduces [Windows Animation Manager] > [1] (WAM) support into MinGW-w64. WAM is a COM based framework, and I > created IDL and header files from scratch, since I d

[Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread Ruslan Garipov
This is a series of commits that introduces [Windows Animation Manager] [1] (WAM) support into MinGW-w64. WAM is a COM based framework, and I created IDL and header files from scratch, since I did not find the files in Wine. I created 'uianimation.idl' file with 'genidl' tool from 'UIAnimation.d