Re: [Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-27 Thread Ruslan Garipov
Hi, Jacek! Thanks a lot for your help: I had to use `const`ants and not `define`s, that was my error. Since my patch for the header file was previously marked as "ok", I will push my patch (for 'uianimation.h' only) without waiting for your patch (for 'uianimation.idl'). (I executed `widl` e

Re: [Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-27 Thread Ruslan Garipov
Hi, Jacek! It looks like I don't understand something with IDL or 'widl', but if I add those `define`s into the IDL file they do **not** appear in the result header file (i.e. "result file" of the 'widl'). Can you help me with that? On February 19, 2018 2:07:03 AM Jacek Caban wrote: Hi Rus

Re: [Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-27 Thread Jacek Caban
Hi Ruslan, On 2/17/18 5:45 PM, Ruslan Garipov wrote: diff --git a/mingw-w64-headers/include/uianimation.h b/mingw-w64-headers/include/uianimation.h index 5fce04b9..7893ba56 100644 --- a/mingw-w64-headers/include/uianimation.h +++ b/mingw-w64-headers/include/uianimation.h Please fix the IDL f

Re: [Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-27 Thread Jacek Caban
Hi Ruslan, Those are actually constants in IDL file that widl translates to defined. I sent a patch to IDL file. Headers are not generated in default build, they are stored in git instead. To generate them, you need to have widl available and configure mingw-w64 with --with-widl option. Th

Re: [Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-18 Thread JonY via Mingw-w64-public
On 02/17/2018 04:45 PM, Ruslan Garipov wrote: > This commit adds missed (somehow) defines for the Microsoft Windows > Animation Manager like `UI_ANIMATION_REPEAT_INDEFINITELY`, > `UI_ANIMATION_KEYFRAME_STORYBOARD_START`, and so on. > > Signed-off-by: Ruslan Garipov > --- >   mingw-w64-headers/inc

Re: [Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-18 Thread JonY via Mingw-w64-public
On 02/16/2018 04:29 PM, Ruslan Garipov wrote: > > This commit adds missed (somehow) defines for the Microsoft Windows > Animation Manager like `UI_ANIMATION_REPEAT_INDEFINITELY`, > `UI_ANIMATION_KEYFRAME_STORYBOARD_START`, and so on. > > Signed-off-by: Ruslan Garipov Patch OK. signature.asc

[Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-18 Thread Ruslan Garipov
This commit adds missed (somehow) defines for the Microsoft Windows Animation Manager like `UI_ANIMATION_REPEAT_INDEFINITELY`, `UI_ANIMATION_KEYFRAME_STORYBOARD_START`, and so on. Signed-off-by: Ruslan Garipov --- mingw-w64-headers/include/uianimation.h | 5 + 1 file changed, 5 insertions

[Mingw-w64-public] [PATCH] uianimation.h: Add missed defines

2018-02-18 Thread Ruslan Garipov
This commit adds missed (somehow) defines for the Microsoft Windows Animation Manager like `UI_ANIMATION_REPEAT_INDEFINITELY`, `UI_ANIMATION_KEYFRAME_STORYBOARD_START`, and so on. Signed-off-by: Ruslan Garipov --- mingw-w64-headers/include/uianimation.h | 5 + 1 file changed, 5 insertions(