Has anyone had success building the binaries of DirectShow with Mingw 64
bit ?
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I wanted to know if anyone has had success in building strmbase library. I
know it has something to do with Directshow. However I am not sure where to
get the strmbase library . I am porting a project from Visual Studio to
mingw64 bit that uses MS DirectX SDK 2008.
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Just FYI after i hit continue the installation does go on.
On Thu, May 7, 2015 at 5:11 PM, David Macek wrote:
> On 7. 5. 2015 22:03, James Franco wrote:
> > When I attempt to install Msys2 from the download link you suggested
> > http://sourceforge.net/projects/msys2/?source=dire
ssing ok i am prompted to the installation menu. Is this something
that I should be concerned about ?
On Wed, May 6, 2015 at 1:43 PM, niXman wrote:
> James Franco 2015-05-06 23:39:
>
> Hi,
>
> > I am attempting to build TAO Library from Ace using Mingw64. After
> > runni
I am attempting to build TAO Library from Ace using Mingw64. After running
make I get the following. I have tried this with both mingw and Mingw64 bit.
etype_init_cs.o .shobj/be/be_visitor_valuetype/valuetype_obv_ch.o
.shobj/be/be_visitor_valuetype/valuetype_obv_ci.o
.shobj/be/
Are there any known issues of cc1plus.exe crashing with shift-jis. Apparent
I have a code base that uses shift-jis (japanese) encoding in some source
files and cc1plus.exe was crashing. After converting the encoding to ascii
cc1plus is not crashing. Is there a known issues of cc1plus.exe crashing
ing(disable: 4251)
#endif //__cplusplus
On Tue, Apr 14, 2015 at 1:24 PM, James Franco wrote:
> Here is the compiler invocation
>
> g++.exe -std=c++11 -Winvalid-pch -fpermissive -include "ktafx.h" -D_DEBUG
> -D_USRDLL -DKT_THREAD_NAME=GAME -DBOOST_EXCEPTION_DISABLE
> -DAFP_BIN
s))
0 error(s), 1835 warning(s) (15 minute(s), 59 second(s))
Kindly let me know if you suspect any flags that might be responsible for
the crash. Earlier I noticed that the flag WIN32_LEAN_AND_MEAN would crash
g++
On Tue, Apr 14, 2015 at 11:45 AM, Ruben Van Boxem
wrote:
> 2015-04-14 19:13 G
I am attempting to port a project from Visual Studio to Mingw 64 bit GCC.
During the port when I attempt to build a certain component using Mingw g++
through CodeBlocks I get the error
"cc1plus.exe has stopped working." Is there a way for me to figure out what
might be the cause of this crash ? Cou