Re: [Mingw-w64-public] static lib/Visual Studio problem

2017-06-07 Thread Brad Garton
09 PM, Ray Donnelly wrote: > On Jun 7, 2017 3:19 PM, "Brad Garton" wrote: > > I wish I could (go the total mingw-w64 route). The libs I'm building are > for use in OpenFrameworks and Unity, and I don't think mingw-w64 projects > exist for them. > > >

Re: [Mingw-w64-public] static lib/Visual Studio problem

2017-06-07 Thread Brad Garton
add missing > headers or functions on this mailing list. In fact, I've been able to > compile two different pieces of pretty involved Microsoft sample code > using mingw-w64 (usbview and devcon). > > --David > > On Wed, Jun 7, 2017 at 6:35 AM, Brad Garton wrote: >

Re: [Mingw-w64-public] static lib/Visual Studio problem

2017-06-07 Thread Brad Garton
Aha -- this was what I feared would be the case. I'll start porting all the code into VS and tracking down all the missing headers and functions, oh joy. Thanks for the help, everyone! brad On Wed, Jun 7, 2017 at 6:50 AM, Mateusz MikuĊ‚a wrote: > > However, once I try to use some more c++ fea

Re: [Mingw-w64-public] static lib/Visual Studio problem

2017-06-06 Thread Brad Garton
On Tue, Jun 6, 2017 at 8:30 PM, David Grayson wrote: > > Why do you want to build your application using both Visual Studio and > MinGW? Why not pick one and stick with it? It's the unix heritage. It's much easier to get it to compile with mingw, but it looks like I'll have to go with buildin

[Mingw-w64-public] static lib/Visual Studio problem

2017-06-06 Thread Brad Garton
and MSVC. I wish there were an option for "nm" or a libtool that would help me fix this. Any ideas? thanks -- Brad Garton Columbia University Computer Music Center -- Check out the vibrant tech community on one