Re: [Mingw-w64-public] [PATCH] headers: Add CHandle class in atlbase.h

2024-07-01 Thread LIU Hao
在 2024-07-01 15:50, Biswapriyo Nath 写道: Please feel free to modify the license header in the file appropriately. The class is copied from 1. https://github.com/microsoft/DirectXShaderCompiler/blob/main/include/dxc/WinAdapter.h 2. https://github.com/microsoft/DirectXShaderCompiler/blob/main/lib/

Re: [Mingw-w64-public] PKGBUILD files for gnuradio

2024-07-01 Thread Chris Gorman
Thanks Biswapriyo, I will move my discussion to the MINGW-packages repository. Chris Chris On Mon, Jul 1, 2024 at 9:38 AM Biswapriyo Nath wrote: > > msys2 and mingw-w64 are two different projects. Please discuss any > MINGW-packages related ideas in > https://github.com/msys2/MINGW-packages/

Re: [Mingw-w64-public] PKGBUILD files for gnuradio

2024-07-01 Thread Biswapriyo Nath
msys2 and mingw-w64 are two different projects. Please discuss any MINGW-packages related ideas in https://github.com/msys2/MINGW-packages/ repository. ___ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.ne

Re: [Mingw-w64-public] PKGBUILD files for gnuradio

2024-07-01 Thread Zach Bacon
I think you would want to submit a pull request to https://github.com/msys2/MINGW-packages instead. On Mon, Jul 1, 2024, 9:26 AM Chris Gorman wrote: > Hello All, > > I am quite new to MINGW, but I decided in order to learn how to > package for MINGW, that I would build gnuradio under mingw and o

[Mingw-w64-public] PKGBUILD files for gnuradio

2024-07-01 Thread Chris Gorman
Hello All, I am quite new to MINGW, but I decided in order to learn how to package for MINGW, that I would build gnuradio under mingw and offer up the PKGBUILD files. I have done this now and I am ready to release this to everyone else. I would consider the software advanced alpha or new beta in

[Mingw-w64-public] [PATCH] headers: Add CHandle class in atlbase.h

2024-07-01 Thread Biswapriyo Nath
Please feel free to modify the license header in the file appropriately. The class is copied from 1. https://github.com/microsoft/DirectXShaderCompiler/blob/main/include/dxc/WinAdapter.h 2. https://github.com/microsoft/DirectXShaderCompiler/blob/main/lib/DxcSupport/WinAdapter.cpp From 9d4ae75daf2