Hello,
I have added some DirectInput symbols that are required by Dolphin,
Cemu and other apps.
Best regards
Oleg Tolmatcev
From b9a0bbaaec1a431ca08780840447d3faa3d883d1 Mon Sep 17 00:00:00 2001
From: Oleg Tolmatcev
Date: Sun, 13 Aug 2023 13:01:49 +0200
Subject: [PATCH] headers: add symbols in d
On Thu, 14 Sep 2023, Biswapriyo Nath wrote:
+BOOL *further_measurements_desired);
Should it be WINBOOL?
The IDL files use plain BOOL; when generating the h headers, we apply a
BOOL -> WINBOOL substitution (see e.g. Makefile.am). Only for BOOL within
cpp_quote, we remap to WINBO
> +BOOL *further_measurements_desired);
Should it be WINBOOL?
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This only changes a few minor stylistic details compared to what
was merged before, that was pointed out during review in vkd3d.
Signed-off-by: Martin Storsjö
---
mingw-w64-headers/include/d3d12.idl | 58 ++---
1 file changed, 29 insertions(+), 29 deletions(-)
diff --git