Re: [Mingw-w64-public] #943 __mingw_printf() does not print non-ASCII chars correctly.

2022-07-13 Thread Takashi Yano
On Thu, 14 Jul 2022 00:04:28 +0900 Takashi Yano wrote: > On Tue, 12 Jul 2022 20:02:56 +0900 > Takashi Yano wrote: > > On Mon, 11 Jul 2022 22:58:04 +0900 > > Takashi Yano wrote: > > > On Fri, 8 Jul 2022 13:00:14 +0900 > > > Takashi Yano wrote: > > > > On Fri, 8 Jul 2022 12:39:26 +0900 > > > > Takash

Re: [Mingw-w64-public] #943 __mingw_printf() does not print non-ASCII chars correctly.

2022-07-13 Thread Takashi Yano
On Tue, 12 Jul 2022 20:02:56 +0900 Takashi Yano wrote: > On Mon, 11 Jul 2022 22:58:04 +0900 > Takashi Yano wrote: > > On Fri, 8 Jul 2022 13:00:14 +0900 > > Takashi Yano wrote: > > > On Fri, 8 Jul 2022 12:39:26 +0900 > > > Takashi Yano wrote: > > > > ### Patch for this issue > > > > I attached the P

Re: [Mingw-w64-public] #943 __mingw_printf() does not print non-ASCII chars correctly.

2022-07-13 Thread LIU Hao
在 2022/7/12 19:02, Takashi Yano 写道: Revised again. https://sourceforge.net/p/mingw-w64/bugs/_discuss/thread/3683a1052e/b5d7/attachment/v3-mingw-w64-v10.0.0-multibyte-chars.patch It would suffer from thread safety issue, so could hardly be accepted. I was thinking about the possibility of us

Re: [Mingw-w64-public] x64 longjmp and -fno-asynchronous-unwind-tables

2022-07-13 Thread Ozkan Sezer
On 7/13/22, Jacek Caban wrote: > On 7/13/22 11:45, Ozkan Sezer wrote: >> On 7/13/22, LIU Hao wrote: >>> 在 2022/7/12 15:50, Ozkan Sezer 写道: With the patch applied to v5.x branch and crt rebuilt, the game engine rebuilt with -fno-asynchronous-unwind-tables in the CFLAGS against the n

Re: [Mingw-w64-public] x64 longjmp and -fno-asynchronous-unwind-tables

2022-07-13 Thread Jacek Caban
On 7/13/22 11:45, Ozkan Sezer wrote: On 7/13/22, LIU Hao wrote: 在 2022/7/12 15:50, Ozkan Sezer 写道: With the patch applied to v5.x branch and crt rebuilt, the game engine rebuilt with -fno-asynchronous-unwind-tables in the CFLAGS against the newly built crt and setjmp.h seems to behave as it is

Re: [Mingw-w64-public] x64 longjmp and -fno-asynchronous-unwind-tables

2022-07-13 Thread Ozkan Sezer
On 7/13/22, LIU Hao wrote: > 在 2022/7/12 15:50, Ozkan Sezer 写道: >> >> With the patch applied to v5.x branch and crt rebuilt, the game engine >> rebuilt with -fno-asynchronous-unwind-tables in the CFLAGS against the >> newly built crt and setjmp.h seems to behave as it is supposed to when >> it hit

Re: [Mingw-w64-public] x64 longjmp and -fno-asynchronous-unwind-tables

2022-07-13 Thread LIU Hao
在 2022/7/12 15:50, Ozkan Sezer 写道: With the patch applied to v5.x branch and crt rebuilt, the game engine rebuilt with -fno-asynchronous-unwind-tables in the CFLAGS against the newly built crt and setjmp.h seems to behave as it is supposed to when it hits longjmp. Do the patches replace `set