Re: [Mingw-w64-public] d2d1_1.h : plenty of C API missing

2020-11-03 Thread Vincent Torri
here it is (based on https://docs.microsoft.com/en-us/archive/msdn-magazine/2014/june/windows-with-c-high-performance-window-layering-using-the-windows-composition-engine) On Wed, Nov 4, 2020 at 5:11 AM Biswapriyo Nath wrote: > > If you have a project to test new header changes it will be helpf

Re: [Mingw-w64-public] d2d1_1.h : plenty of C API missing

2020-11-03 Thread Biswapriyo Nath
If you have a project to test new header changes it will be helpful. ___ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public

[Mingw-w64-public] Although __try1 is active SEH is not captured

2020-11-03 Thread gmail Vladimir Koković
Hi, I don't know how to start the story of the mingw-w64 problem with SEH and Typed exception because it is a very complex problem. The last mingw gcc that I know works is gcc.exe (GCC) 8.2.0 while the newer mingw-w64 DOES NOT WORK. I would ask someone who understands the problem to try to hel

[Mingw-w64-public] d2d1_1.h : plenty of C API missing

2020-11-03 Thread Vincent Torri
Hello does someone plan to add all the missing C API in d2d1_1.h ? Currently, it's not possible to use d2d 1.1 API in C thank you Vincent Torri ___ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/li