在 2018/9/28 0:59, Ruslan Garipov 写道:
>> Then these functions should be placed in an `#if ... #endif` block,
>> whose condition is `_WIN32_WINNT >= 0x0602`.
>
> They are already ``there''; I have added these functions into
> **existed** define-guard with condition you specified. Here, this is the
Then these functions should be placed in an `#if ... #endif` block,
whose condition is `_WIN32_WINNT >= 0x0602`.
They are already ``there''; I have added these functions into
**existed** define-guard with condition you specified. Here, this is the
original file before my changes (with line num
在 2018/9/27 23:33, Biswapriyo Nath 写道:
> When I complie with mingw-w64 toolchain in msys2, gcc shows the console
> modes are not present (for example ENABLE_VIRTUAL_TERMINAL_INPUT and
> DISABLEFNEWLINE_AUTO_RETURN).
>
The patch attached should suffice.
--
Best regards,
LH_Mouse
From 6514be5c25
When I complie with mingw-w64 toolchain in msys2, gcc shows the console
modes are not present (for example ENABLE_VIRTUAL_TERMINAL_INPUT and
DISABLEFNEWLINE_AUTO_RETURN).
Windows 10 adds new console modes which can be found here:
https://docs.microsoft.com/en-us/windows/console/setconsolemode.
__
在 2018/9/27 16:41, Ruslan Garipov 写道:
> This patch adds functions to retrieve pseudo-handles of process or/and
> threads used to specify their tokens.
>
> The functions are missed in the mingw-w64's headers but exist in headers
> of Microsoft Windows SDK v10.0.14393.0 and later. According to the
>
This patch adds functions to retrieve pseudo-handles of process or/and
threads used to specify their tokens.
The functions are missed in the mingw-w64's headers but exist in headers
of Microsoft Windows SDK v10.0.14393.0 and later. According to the
original (Windows SDK's) file ``processthreadsap