Re: [Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread Ruslan Garipov
Had I added the attachment to this post, I ended up with the issue that caused me to split the original single commit on to two ones -- such message will exceed size limit of 512 KB per message in this list. Thus, attachment you are looking for are in the next messages: "[PATCH 1/2] Add 'Windo

Re: [Mingw-w64-public] [PATCH 2/2] Add 'Windows Animation Manager' IDL file

2017-07-13 Thread Ruslan Garipov
This is the second commit in the series that adds support of Windows Animation Manager (WAM) into mingw-w64. Signed-off-by: Ruslan Garipov --- Hi Jacek! Thanks for reviewing. I've implemented your proposals. And also fixed erroneous values of the enum members ('genidl' wrote wrong values there)

Re: [Mingw-w64-public] [PATCH 2/2] Add 'Windows Animation Manager' IDL file

2017-07-13 Thread Ruslan Garipov
This is the second commit in the series that adds support of Windows Animation Manager (WAM) into mingw-w64. Signed-off-by: Ruslan Garipov --- Hi Jacek! Thanks for reviewing. I've implemented your proposals. And also fixed erroneous values of the enum members ('genidl' wrote wrong values ther

Re: [Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread David Grayson
Try sending it as ".txt" file and make sure your MIME-type is something like text/plain. --David On Thu, Jul 13, 2017 at 11:29 AM, The Canadian Bacon wrote: > You're missing your attachment on this one. > > On Jul 13, 2017 11:05 AM, "Ruslan Garipov" wrote: > >> >> This is a series of commits th

Re: [Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread The Canadian Bacon
You're missing your attachment on this one. On Jul 13, 2017 11:05 AM, "Ruslan Garipov" wrote: > > This is a series of commits that introduces [Windows Animation Manager] > [1] (WAM) support into MinGW-w64. WAM is a COM based framework, and I > created IDL and header files from scratch, since I d

Re: [Mingw-w64-public] [PATCH 2/2] Add 'Windows Animation Manager' IDL file

2017-07-13 Thread Jacek Caban
Hi Ruslan, On 13.07.2017 17:04, Ruslan Garipov wrote: > > This is the second commit in the series that adds support of Windows > Animation Manager (WAM) into mingw-w64. Thanks for the patch. I have a few comments. > +/* Enumeration declarations. */ > +enum __MIDL___MIDL_itf_UIAnimation__0002

[Mingw-w64-public] [PATCH 2/2] Add 'Windows Animation Manager' IDL file

2017-07-13 Thread Ruslan Garipov
This is the second commit in the series that adds support of Windows Animation Manager (WAM) into mingw-w64. Signed-off-by: Ruslan Garipov --- mingw-w64-headers/include/uianimation.idl | 1291 + 1 file changed, 1291 insertions(+) create mode 100644 mingw-w64-headers/i

[Mingw-w64-public] [PATCH 0/2] Add 'Windows Animation Manager' classes/interfaces

2017-07-13 Thread Ruslan Garipov
This is a series of commits that introduces [Windows Animation Manager] [1] (WAM) support into MinGW-w64. WAM is a COM based framework, and I created IDL and header files from scratch, since I did not find the files in Wine. I created 'uianimation.idl' file with 'genidl' tool from 'UIAnimation.d