Re: [Mingw-w64-public] [PATCH] add dxgidebug.idl

2015-05-13 Thread Steve Lhomme
On Wed, May 13, 2015 at 11:21 PM, Kai Tietz wrote: > Hi, > > the same applies as for the other patch. Just one comment I see about > this idl-file (it isn't necessary to attach generated header to > patch). It seems to me that a lot of stuff is missing here. On quick > research I miss a lot of

Re: [Mingw-w64-public] [PATCH] add dxgidebug.idl

2015-05-13 Thread Kai Tietz
Hi, the same applies as for the other patch. Just one comment I see about this idl-file (it isn't necessary to attach generated header to patch). It seems to me that a lot of stuff is missing here. On quick research I miss a lot of required interfaces, and some types. Anyway, let us way for Wi

Re: [Mingw-w64-public] [PATCH] d3d11: add the basic interfaces to enable video decoding

2015-05-13 Thread Kai Tietz
Hi, I await review on Wine for it before giving further comments. Regards, Kai 2015-05-11 15:16 GMT+02:00 Steve Lhomme : > --- > mingw-w64-headers/direct-x/include/d3d11.h | 939 > +++ > mingw-w64-headers/direct-x/include/d3d11.idl | 201 ++ > 2 files changed, 114

Re: [Mingw-w64-public] GCC 5.1/5.1.1 related bootstrap failures

2015-05-13 Thread Matt Breedlove
The patch below on the gcc-patches ML allows bootstrapping to go through for mingw i686 dwarf2-eh builds: https://gcc.gnu.org/ml/gcc-patches/2015-05/msg01212.html It could probably use someone else's eyes on it. On Mon, May 11, 2015 at 9:28 AM, Matt Breedlove wrote: > I assumed as much. I spen