Re: [Mingw-w64-public] Native Win32 std::thread

2015-03-13 Thread Marco Costalba
> > > 2. There is some plan to develop it? > > > Yes, and no. So far, no one has submitted the patches that would make this > possible (i.e. extend the GCC win32 threading implemenation and lat > libstdc++ use that). An alternative path would be to create a separate > implementation of the relevant

Re: [Mingw-w64-public] Native Win32 std::thread

2015-03-13 Thread Ruben Van Boxem
2015-03-08 12:20 GMT+01:00 Marco Costalba : > I am one of the developer of a chess engine called Stockfish: > > https://github.com/official-stockfish/Stockfish > > A chess engine is a high performance piece of multi-thread software, where > even a small sub-optimal code path immediately translates

[Mingw-w64-public] Native Win32 std::thread

2015-03-13 Thread Marco Costalba
I am one of the developer of a chess engine called Stockfish: https://github.com/official-stockfish/Stockfish A chess engine is a high performance piece of multi-thread software, where even a small sub-optimal code path immediately translates in a sensible slow down. The master version is writte