Hi,
I am new to mingw and have only rudimentary knowledge of cross compilling
and even programing in general. I have source code of a long abandoned
64bit 3D open source Linux game that I would like to cross compile for
Windows7 64bit. My devel box has Ubuntu 11.04 Linux installed as well as
min
I will post a patch for it today. The .def files for the
import-libraries are looking pretty wrong, additional I noticed that
some dependent imports are missing cfg32mgr, devobj, devrtl, etc.
Thanks,
Kai
--
Free Next-Gen
Hi
On Sat, Jan 26, 2013 at 12:50 AM, Kai Tietz wrote:
> Sure, this is an old bug we got by the past. Quick fix is to add to
> 32-bit's setupapi.def in lib32/ the symbol 'SetupUninstallOEMInfA@12'
> and 'SetupUninstallOEMInfW@12'.
> I will regenerate 32-bit (and 64-bit version) of setupapi.def