Re: [Mingw-w64-public] ID2D1RenderTarget

2012-02-04 Thread Rafaël Carré
Le 2012-02-04 14:34, Rafaël Carré a écrit : > Hello, > > ID2D1RenderTarget interface (inherited by ID2D1HwndRenderTarget) is > currently incorrect and crashes VLC Direct2D video output. > > ID2D1HwndRenderTarget is thus correctly marked as invalid using > __MINGW_POISON_NAME -> > _layout_has_not_

[Mingw-w64-public] [PATCH] Fix ID2D1HwndRenderTarget interface

2012-02-04 Thread Rafaël Carré
Copy correct ID2D1RenderTarget interface Fix order of ID2D1HwndRenderTarget specific methods Tested on VLC --- mingw-w64-headers/include/ChangeLog |4 + mingw-w64-headers/include/d2d1.h| 117 --- 2 files changed, 58 insertions(+), 63 deletions(-) diff --g

Re: [Mingw-w64-public] Patch allowing d2d1.h to be used ("endif" instead of "endinf")

2012-02-04 Thread Rafaël Carré
Le 2012-02-04 10:48, Stephen Kitt a écrit : > Hi, > > Current svn trunk has a couple of #endinf statements instead of #endif in > d2d1.h. The following patch fixes this: Hello, This patch is OK, though Jacek already sent it to developers mailing list and he should apply it soon I think Thanks

[Mingw-w64-public] ID2D1RenderTarget

2012-02-04 Thread Rafaël Carré
Hello, ID2D1RenderTarget interface (inherited by ID2D1HwndRenderTarget) is currently incorrect and crashes VLC Direct2D video output. ID2D1HwndRenderTarget is thus correctly marked as invalid using __MINGW_POISON_NAME -> _layout_has_not_been_verified_and_its_declaration_is_most_likely_incorrect

[Mingw-w64-public] Patch allowing d2d1.h to be used ("endif" instead of "endinf")

2012-02-04 Thread Stephen Kitt
Hi, Current svn trunk has a couple of #endinf statements instead of #endif in d2d1.h. The following patch fixes this: Index: mingw-w64-headers/include/d2d1.h === --- mingw-w64-headers/include/d2d1.h(revision 4799) +++ mingw-w64-h