2011/4/10 Simon Josefsson :
> Hi!
>
> Attached is a starting point for the Windows Driver kit header file
> hidsdi.h, based on online MSDN information (I added direct links to
> function descriptions in comments, although I'm not sure how stable the
> URLs are).
>
> These are the interfaces I neede
- Original Message -
From: "Jason"
To:
Sent: Monday, April 11, 2011 3:47 AM
Subject: [Mingw-w64-public] projects using MinGW64
> Hi
>
> MPIR a fork of GMP now fully runs under MinGW64 see
>
> http://www.mpir.org/
Doesn't build for me actually, it builds ok (ie 'make' works), but
A "bare C bootstrap" makes a whole lot of sense, not in small part due to
the fact that all of the language compilers are themselves written in C for
now. Part of the problem is that bugs in the C++ standard were a problem
until C++/03. The next standard is still out, so perhaps GNU participation
I always wondered why gcc never fleshed out the feature set for C++. Sine it’s
all a volunteer operation at Sourceforge/GNU, I never questioned it, but
perhaps LLVM/Clang may turn out to be an influence on the C++ standard.
Perhaps it’s time that some of the GNU people started taking part in t
There you go!
James K Beard
-Original Message-
From: Jason [mailto:ja...@njkfrudils.plus.com]
Sent: Sunday, April 10, 2011 1:47 PM
To: mingw-w64-public@lists.sourceforge.net
Subject: [Mingw-w64-public] projects using MinGW64
Hi
MPIR a fork of GMP now fully runs under MinGW64 see
http:
Hi!
Attached is a starting point for the Windows Driver kit header file
hidsdi.h, based on online MSDN information (I added direct links to
function descriptions in comments, although I'm not sure how stable the
URLs are).
These are the interfaces I needed in the yubikey-personalization
project.
2011/4/10 Ruben Van Boxem :
>
> Op 10 apr. 2011 19:05 schreef "James K Beard" het
> volgende:
>
>>
>> Philosophies about how compilers should be build has gone through fads and
>> phases. Originally, of course, compilers were built using macro assemblers,
>> and such large programs in macro assem
Op 10 apr. 2011 19:05 schreef "James K Beard" het
volgende:
>
> Philosophies about how compilers should be build has gone through fads and
phases. Originally, of course, compilers were built using macro assemblers,
and such large programs in macro assembler almost inevitably have dependency
and s
Hi
MPIR a fork of GMP now fully runs under MinGW64 see
http://www.mpir.org/
Thanks
Jason
--
Xperia(TM) PLAY
It's a major breakthrough. An authentic gaming
smartphone on the nation's most reliable network.
And it wants y
The link to the NR licence that you give is to the license for use of the
book in paper or electronic form for programming, not for the license to use
one or another piece their code as part of your own code. Their stated
licens in the book is that you *may* use their code as part of your own
prog
Kai: The reason that I mention 80-bit floating point because that's the
hardware floating point that is used in Intel and AMD 64 processors, and
thus it's the base engine upon which single and double precision floating
point is done in HLLs.
I didn't know that the 128-bit IEEE floating point adde
The basic principle of quad precision using the Intel and AMD64 instruction
sets is leveraging the 80-bit floating point instructions and their built-in
provisions for carry that support multiple precision arithmetic. This is
simple enough so that it can be build in hand-optimized assembly code an
Philosophies about how compilers should be build has gone through fads and
phases. Originally, of course, compilers were built using macro assemblers,
and such large programs in macro assembler almost inevitably have dependency
and side-effect bugs that are almost impossible to find and fix wit
2011/4/10 Kai Tietz
> 2011/4/10 Ruben Van Boxem :
> > Op 10 apr. 2011 08:49 schreef "Kai Tietz" het
> > volgende:
> >
> >>
> >> 2011/4/10 James K Beard :
> >> > JonY - well, mine is in Fortran 95 structured format, with layers of
> >> > classes
> >> > and derived data types. An experienced prog
Hello James and Jon!
On Sat, Apr 9, 2011 at 10:58 PM, James K Beard wrote:
> JonY - well, mine is in Fortran 95 structured format, with layers of classes
> and derived data types. An experienced programmer could port it to C++
> fairly quickly, giving you a a C++ class with overloaded arithmetic
2011/4/10 James K Beard :
> There are better libraries than mine for 128-bit, which is quad precision,
> that use 12-bit exponents; my package always uses 16-bit exponents. Quad
> precision packages use the hardware 80-bit floating point in most CPU cores
> these days and would be smaller and fast
2011/4/10 Ruben Van Boxem :
> Op 10 apr. 2011 08:49 schreef "Kai Tietz" het
> volgende:
>
>>
>> 2011/4/10 James K Beard :
>> > JonY - well, mine is in Fortran 95 structured format, with layers of
>> > classes
>> > and derived data types. An experienced programmer could port it to C++
>> > fairly
Op 10 apr. 2011 08:49 schreef "Kai Tietz" het
volgende:
>
> 2011/4/10 James K Beard :
> > JonY - well, mine is in Fortran 95 structured format, with layers of
classes
> > and derived data types. An experienced programmer could port it to C++
> > fairly quickly, giving you a a C++ class with overl
There are better libraries than mine for 128-bit, which is quad precision,
that use 12-bit exponents; my package always uses 16-bit exponents. Quad
precision packages use the hardware 80-bit floating point in most CPU cores
these days and would be smaller and faster than my package. My package is
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