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On 10/24/2010 01:50, Luis Lavena wrote:
> On Sat, Oct 23, 2010 at 12:49 PM, JonY wrote:
>>
>> Hello,
>>
>> you should use a callback to set a pointer to your function in your
>> executable.
>>
>> You don't need to link to your executable.
>
> Underst
On 10/23/2010 01:39 PM, Luis Lavena wrote:
I was attempting to port a program from Linux to Windows where certain
functions are exported and used by plugin/extensions. Since the
program is not a shared object, there is no import library to link
with.
Dear Luis,
Please find attached an example
On Sat, Oct 23, 2010 at 12:49 PM, JonY wrote:
>
> Hello,
>
> you should use a callback to set a pointer to your function in your
> executable.
>
> You don't need to link to your executable.
Understood JonY, and is the same answer you gave me over #mingw. But
the problem is that doing that way wil
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On 10/23/2010 23:39, Luis Lavena wrote:
> Hello,
>
> I was attempting to port a program from Linux to Windows where certain
> functions are exported and used by plugin/extensions. Since the
> program is not a shared object, there is no import library
Hello,
I was attempting to port a program from Linux to Windows where certain
functions are exported and used by plugin/extensions. Since the
program is not a shared object, there is no import library to link
with.
Since PE do not allow unresolved symbols to compile, I couldn't find a
way to work