[Mesa3d-dev] [Bug 25878] [GLSL] sampler is converted to int successfully

2010-01-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25878 Gordon Jin changed: What|Removed |Added CC||[email protected] AssignedTo|mesa3d

[Mesa3d-dev] [Bug 25878] New: [GLSL] sampler is converted to int successfully

2010-01-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25878 Summary: [GLSL] sampler is converted to int successfully Product: Mesa Version: git Platform: All OS/Version: All Status: NEW Severity: normal Priority: medium

Re: [Mesa3d-dev] [PATCH] Compile with -fvisibility-hidden by default

2010-01-03 Thread José Fonseca
On Sun, 2010-01-03 at 12:55 -0800, Kristian Høgsberg wrote: > On Sun, Jan 3, 2010 at 3:24 PM, José Fonseca wrote: > > On Sun, 2010-01-03 at 08:45 -0800, Brian Paul wrote: > >> 2010/1/2 Chia-I Wu : > >> > On Sat, Jan 02, 2010 at 07:01:02PM -0500, Kristian Høgsberg wrote: > >> >> We have all functio

Re: [Mesa3d-dev] [PATCH] Compile with -fvisibility-hidden by default

2010-01-03 Thread Kristian Høgsberg
On Sun, Jan 3, 2010 at 3:24 PM, José Fonseca wrote: > On Sun, 2010-01-03 at 08:45 -0800, Brian Paul wrote: >> 2010/1/2 Chia-I Wu : >> > On Sat, Jan 02, 2010 at 07:01:02PM -0500, Kristian Høgsberg wrote: >> >> We have all functions that need to be visible marked with PUBLIC and >> >> this is trimmi

Re: [Mesa3d-dev] [PATCH] Compile with -fvisibility-hidden by default

2010-01-03 Thread José Fonseca
On Sun, 2010-01-03 at 08:45 -0800, Brian Paul wrote: > 2010/1/2 Chia-I Wu : > > On Sat, Jan 02, 2010 at 07:01:02PM -0500, Kristian Høgsberg wrote: > >> We have all functions that need to be visible marked with PUBLIC and > >> this is trimming around 4% off the DRI driver .so size. > > I love this c

[Mesa3d-dev] [RFC] gallium-integer-opcodes branch

2010-01-03 Thread michal
Hi, I would like to merge gallium-integer-opcodes branch to master this week. This feature branch adds support for integer operations in TGSI that is required by GLSL 1.30. In summary: * add a bunch of opcodes operating on signed and unsigned integers, * add signed/unsigned integer immediate ty

Re: [Mesa3d-dev] Dri2 swapbuffers,

2010-01-03 Thread Kristian Høgsberg
2009/12/29 Thomas Hellstrom : > Kristian, > > I was looking at how Swapbuffers is done with DRI2 when a fake front is > present: > > The back buffer is copied to the real front, and then the real front is > copied back to the fake. > > This causes some problems in the vmwgfx drivers where reading f

Re: [Mesa3d-dev] [PATCH] Add EGL/GLX extension for direct Gallium access

2010-01-03 Thread Luca Barbieri
I'm porting the patch to egl_g3d right now, so that there is something concrete to talk about. -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development s

Re: [Mesa3d-dev] [PATCH] egl_g3d: Yet another EGL (meta) driver

2010-01-03 Thread Luca Barbieri
Great! egl/xegl* are working for me on Nouveau NV40, after installing a src/gallium/winsys/xlib version of libGL.so. Haven't tested OpenVG. egl_g3d currently requires the winsys/xlib version of libGL.so., that use the Mesa xlib driver, which implements GLX dispatch, even though it currently only

Re: [Mesa3d-dev] [PATCH] Add EGL/GLX extension for direct Gallium access

2010-01-03 Thread Luca Barbieri
Yes, that's a possible way to implement this. However, it would artificially introduce the notion of a current context in Gallium. Also, if you mean implementing this as an egl_g3d API, it seems to me you would have to implement the whole st_public_tmp.h for Gallium. This would introduce more artif

Re: [Mesa3d-dev] [PATCH] Add EGL/GLX extension for direct Gallium access

2010-01-03 Thread Chia-I Wu
On Sun, Jan 03, 2010 at 04:14:30PM +0100, Luca Barbieri wrote: > I don't think we want to use the same Gallium context for multiple state > trackers and/or the Gallium code in the application, because they will break > each other's assumptions about bound constant objects and state. > There may be

Re: [Mesa3d-dev] [PATCH] Compile with -fvisibility-hidden by default

2010-01-03 Thread Brian Paul
2010/1/2 Chia-I Wu : > On Sat, Jan 02, 2010 at 07:01:02PM -0500, Kristian Høgsberg wrote: >> We have all functions that need to be visible marked with PUBLIC and >> this is trimming around 4% off the DRI driver .so size. > I love this change! > > It might require another patch, but would it be poss

Re: [Mesa3d-dev] [RFC PATCH] EXT_draw_buffers2: replicate main/attrib.c fixes into drivers/common/meta.c

2010-01-03 Thread Brian Paul
Committed. Thanks! -Brian On Sun, Jan 3, 2010 at 8:08 AM, Francis Galiegue wrote: > Commit 1677d5c0aebe8edb54aa3236294acede536013f3 (mesa: fix-up blend > enable/disable code in _mesa_PopAttrib()) changed main/attrib.c to fix > the blend enable/disable functions, due to changes introduced by co

[Mesa3d-dev] [Bug 25872] New: mesa-7.7-r1: dri2.c (reading /usr/include/xf86drm.h, line 57): cannot find include file "sys/ioccom.h"

2010-01-03 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25872 Summary: mesa-7.7-r1: dri2.c (reading /usr/include/xf86drm.h, line 57): cannot find include file "sys/ioccom.h" Product: Mesa Version: unspecified Platform: Other OS/Version: Al

Re: [Mesa3d-dev] [PATCH] Add EGL/GLX extension for direct Gallium access

2010-01-03 Thread Luca Barbieri
I don't think we want to use the same Gallium context for multiple state trackers and/or the Gallium code in the application, because they will break each other's assumptions about bound constant objects and state. There may be some synchronization issue. Currently Nouveau multiplexes all the Gall

[Mesa3d-dev] [RFC PATCH] EXT_draw_buffers2: replicate main/attrib.c fixes into drivers/common/meta.c

2010-01-03 Thread Francis Galiegue
Commit 1677d5c0aebe8edb54aa3236294acede536013f3 (mesa: fix-up blend enable/disable code in _mesa_PopAttrib()) changed main/attrib.c to fix the blend enable/disable functions, due to changes introduced by commit 3728673bd1b974e54858fbab6ff62d3607b0d3f0 (mesa: per-buffer blend enabled flags). But so

Re: [Mesa3d-dev] [Regression] [bisected] r7xx rendering problems with master branch - SOLVED! Sort of... (with patch)

2010-01-03 Thread Francis Galiegue
On Sat, Jan 2, 2010 at 10:21 PM, Francis Galiegue wrote: > Hello list, > > The environment: > > * Gentoo amd64; > * kernel from the drm-radeon-testing branch of > git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6 (latest > HEAD); > * lspci says about my card: "01:00.0 VGA compatible co

[Mesa3d-dev] Mesa not compiling properly

2010-01-03 Thread STEVE555
Hi everyone, I've just pulled the latest commits for Mesa from the git repository today,(01,01,10). My configure options are: ./configure --prefix=/usr --exec-prefix=/usr --bindir=/usr/bin --sbindir=/usr/sbin --datadir=/usr/share --sysconfdir=/etc --includedir=/usr/include --lib