TLDR : I failed using Mesa software rendering on macOS. I am looking for advice
to invoke mesa's libGL.dylib without relying on macOS's system GL.
Hi everyone,
I am building (java) software involving Mesa for CPU rendering. I use CPU
rendering as fallback when JOGL (OpenGL binding for Java) fai
mac deprecation of OpenGL and migration away from Intel to
> Arm, the usefulness of this in the long term is dubious.
>
> Jose
>
> ---
>
> From: mesa-dev on behalf of Martin
> Pernollet
> Sent: Friday, April 29, 2022 12:32
> To: mesa-dev@lists.freedesktop.org
>