Re: Downsides of force_gl_names_reuse preventing adoption as default

2024-10-03 Thread Marek Olšák
The only error is that virgl fails with: ERROR - dEQP error: [ 135.132231] [drm:virtio_gpu_dequeue_ctrl_func] *ERROR* response 0x1200 (command 0x206) That's the only blocker. Marek On Thu, Oct 3, 2024, 14:03 Marek Olšák wrote: > > https://gitlab.freedesktop.org/mareko/mesa/-/commit/cdde6fcb79

[ANNOUNCE] mesa 24.2.4

2024-10-03 Thread Eric Engestrom
Hello everyone, The bugfix release 24.2.4 is now available. If you find any issues, please report them here: https://gitlab.freedesktop.org/mesa/mesa/-/issues/new The next bugfix release is due in two weeks, on October 16th. Cheers, Eric --- Aleksi Sapon (2): llvmpipe: fix quad group

Re: Downsides of force_gl_names_reuse preventing adoption as default

2024-10-03 Thread Marek Olšák
https://gitlab.freedesktop.org/mareko/mesa/-/commit/cdde6fcb7947514753c1a3feaee71c2212cffea6 If I remember correctly, it failed some tests. Marek On Thu, Oct 3, 2024 at 3:53 AM Rocco Tormenta wrote: > > Hi there, apologies if this has already been asked, I couldn't find > relevant information o

Downsides of force_gl_names_reuse preventing adoption as default

2024-10-03 Thread Rocco Tormenta
Hi there, apologies if this has already been asked, I couldn't find relevant information on the matter. Recently I've come across some faulty applications (notably, old Minecraft versions) that were calling `glBind*` functions with IDs of -1, resulting in very slow performance due to the hash tab