Re: [Mesa-dev] Etnaviv: eglCreateWindowSurface fails with glmark2

2020-09-21 Thread Fabio Estevam
Hi Lucas, On Mon, Sep 21, 2020 at 9:59 AM Lucas Stach wrote: > Try starting glmark with --visual-config red=8 as a workaround to get a > scanout capable visual. You are right: passing --visual-config red=8 works with the old version of glmark2. The latest glmark2 version works without passing

Re: [Mesa-dev] Etnaviv: eglCreateWindowSurface fails with glmark2

2020-09-21 Thread Fabio Estevam
Hi Lucas, On Mon, Sep 21, 2020 at 9:59 AM Lucas Stach wrote: > Since a while Mesa offers 10bit EGL configs, which have the highest > priority and thus get selected if the application doesn't care about > bit depth. imx-drm is unable to scanout those formats. > > Try starting glmark with --visual

Re: [Mesa-dev] Etnaviv: eglCreateWindowSurface fails with glmark2

2020-09-21 Thread Lucas Stach
Hi Fabio, On Mo, 2020-09-21 at 09:41 -0300, Fabio Estevam wrote: > Hi, > > I am trying to run glmark2 and I am getting the following error on an > imx6qp-sabresd with kernel 5.8.4: > > # glmark2-es2-drm -d > Debug: Using Udev to detect the right DRM node to use > Debug: Looking for the main GPU