Re: [Mesa-dev] use after free in exec arrays vbo code

2013-03-26 Thread Marek Olšák
Does this patch help? Marek On Tue, Mar 26, 2013 at 8:32 AM, Dave Airlie wrote: > so I've been playing with MSAA in softpipe and saw this, I don't think > any of my code is causing it, but it does take an MSAA test to trigger > it > > with texelFetch fs sampler2DMS 4 I get the below valgrind tra

[Mesa-dev] use after free in exec arrays vbo code

2013-03-26 Thread Dave Airlie
so I've been playing with MSAA in softpipe and saw this, I don't think any of my code is causing it, but it does take an MSAA test to trigger it with texelFetch fs sampler2DMS 4 I get the below valgrind trace so it looks like we are keeping a reference in ctx->Array._DrawArrays that is stale, wit