Hi;
On 23.04.2018 13:13, Zong, Wei wrote:
Hi Dear Mesa experts,
I'm reading android graphic buffer by calling “*GraphicBuffer::lock”
*with parameter "GRALLOC_USAGE_SW_READ_OFTEN |
GRALLOC_USAGE_SW_WRITE_NEVER", I copied the buffer into a CPU allocated
memory only cost less than 1 millisecond
Hi Dear Mesa experts,
I'm reading android graphic buffer by calling “GraphicBuffer::lock” with
parameter "GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_NEVER", I
copied the buffer into a CPU allocated memory only cost less than 1
millisecond. the resolution of this graphic buffer is 12