Re: [Mesa-dev] swrast MapTextureImage fetches

2013-04-30 Thread Brian Paul
On 04/22/2013 10:14 AM, Eric Anholt wrote: 34 files changed, 311 insertions(+), 889 deletions(-) Also, swrast_dri.so now passes two FXT1 tests that failed before, and i915's vertex shader texturing works. I haven't tested the radeon/nouveau code, nor have I been as invasive as I could be, bec

Re: [Mesa-dev] swrast MapTextureImage fetches

2013-04-28 Thread Kenneth Graunke
On 04/22/2013 09:14 AM, Eric Anholt wrote: 34 files changed, 311 insertions(+), 889 deletions(-) Also, swrast_dri.so now passes two FXT1 tests that failed before, and i915's vertex shader texturing works. I haven't tested the radeon/nouveau code, nor have I been as invasive as I could be, bec

Re: [Mesa-dev] swrast MapTextureImage fetches

2013-04-23 Thread Kenneth Graunke
On 04/22/2013 09:14 AM, Eric Anholt wrote: 34 files changed, 311 insertions(+), 889 deletions(-) Also, swrast_dri.so now passes two FXT1 tests that failed before, and i915's vertex shader texturing works. I haven't tested the radeon/nouveau code, nor have I been as invasive as I could be, bec

[Mesa-dev] swrast MapTextureImage fetches

2013-04-22 Thread Eric Anholt
34 files changed, 311 insertions(+), 889 deletions(-) Also, swrast_dri.so now passes two FXT1 tests that failed before, and i915's vertex shader texturing works. I haven't tested the radeon/nouveau code, nor have I been as invasive as I could be, because I don't have any AGP systems left. nouve