On Thu, Feb 24, 2011 at 7:02 PM, Dave Airlie wrote:
> So I don't understand dispatch so well,
>
> but I wrote a new piglit test today and it segfaults with a NULL ptr
> when calling glFramebufferTextureLayerEXT, but runs
> fine with glFramebuferTextureLayer, anyone care to comment where I
> droppe
So I don't understand dispatch so well,
but I wrote a new piglit test today and it segfaults with a NULL ptr
when calling glFramebufferTextureLayerEXT, but runs
fine with glFramebuferTextureLayer, anyone care to comment where I
dropped the ball?
Dave.
_