This is a rework of the code to support the temporary import
semantics and also doesn't always use syncobjs to avoid the
problem with having to signal the WSI semaphores for now.
Dave.
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This set of patches adds support for the vulkan external semaphore
extensions on radv, when the kernel supports sync objects.
It currently only deals with permanent semaphore import semantics,
since that is all SteamVR requires so far, and the temporary stuff
might be a bit messier.
I'd like to l