On 12/05/2014 08:30 PM, Roland Scheidegger wrote:
Hi,
this might be a stupid question, but if you use opengl fill mode line /
point are the shared edges/vertices in strip (or fan) primitives drawn
multiple times? My pedantic reading of the spec would seem to say yes
(because it essentially says
Hi,
this might be a stupid question, but if you use opengl fill mode line /
point are the shared edges/vertices in strip (or fan) primitives drawn
multiple times? My pedantic reading of the spec would seem to say yes
(because it essentially says tri strips form individual triangles for
rasterizati