On Thu, Jun 10, 2010 at 3:38 PM, Xavier Chantry
wrote:
>
> If anyone wants to rebase the whole nvfx-next-6b branch without
> temporaries on top of master, I will happily test that as well.
>
I just had a look and this rebase seems too complex for me to handle.
A better understanding of gallium in
On Tue, Jun 8, 2010 at 8:49 PM, Xavier Chantry wrote:
> On Tue, Jun 8, 2010 at 8:36 PM, Corbin Simpson
> wrote:
>> Luca (and anybody else, especially nouveau people),
>>
>> Does anybody want to step up and look at the nvfx-next branches? In
>> IRC, we're looking over some of the parts that got me
As you probably noticed, nvfx-next uses u_blitter and there was a serious
bug that had no fix until today:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=8f17e011c341ff78ada9543545c1f41caf66b2e9
The thing is vertex buffers might have been destroyed by u_blitter, causing
crashes.
Feel free to tes
On Tue, Jun 8, 2010 at 8:36 PM, Corbin Simpson
wrote:
> Luca (and anybody else, especially nouveau people),
>
> Does anybody want to step up and look at the nvfx-next branches? In
> IRC, we're looking over some of the parts that got merged to master
> (util/u_surfaces and util/u_dirty_surfaces) bu
Luca (and anybody else, especially nouveau people),
Does anybody want to step up and look at the nvfx-next branches? In
IRC, we're looking over some of the parts that got merged to master
(util/u_surfaces and util/u_dirty_surfaces) but not seeing the usage.
It would be pretty awesome if the rest o