On Wed, Nov 02, 2016 at 11:26:08AM +1000, Dave Airlie wrote:
> So it appears at least the LLVM 3.9 backend can get confused
> when it gets hit with if (cond) discard type constructs, and we
> have a GLSL optimisation to convert this to discard_if, so I've
> ported that to NIR, and enabled it for ra
So it appears at least the LLVM 3.9 backend can get confused
when it gets hit with if (cond) discard type constructs, and we
have a GLSL optimisation to convert this to discard_if, so I've
ported that to NIR, and enabled it for radv. It fixes the hangs
and the tests here.
Dave.
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