Re: [Mesa-dev] memoryBarrier + SSBO

2015-11-06 Thread Marek Olšák
On Tue, Nov 3, 2015 at 8:40 PM, Ilia Mirkin wrote: > Ian, any comment on this? > > On Fri, Sep 25, 2015 at 1:32 PM, Ilia Mirkin wrote: >> Hi Ian (and other spec experts), >> >> The ARB_ssbo spec mentions the following: >> >> OpenGL 4.0 (either core or compatibility profile) is required. >> >> ...

Re: [Mesa-dev] memoryBarrier + SSBO

2015-11-03 Thread Ilia Mirkin
Ian, any comment on this? On Fri, Sep 25, 2015 at 1:32 PM, Ilia Mirkin wrote: > Hi Ian (and other spec experts), > > The ARB_ssbo spec mentions the following: > > OpenGL 4.0 (either core or compatibility profile) is required. > > ... > > Additionally, the shading language provides the mem

Re: [Mesa-dev] memoryBarrier + SSBO

2015-09-26 Thread Albert Freeman
On 27 September 2015 at 08:32, Albert Freeman wrote: > On 27 September 2015 at 08:30, Ilia Mirkin wrote: >> On Sat, Sep 26, 2015 at 6:12 PM, Albert Freeman >> wrote: >>> On 26 September 2015 at 03:32, Ilia Mirkin wrote: Hi Ian (and other spec experts), The ARB_ssbo spec mentions

Re: [Mesa-dev] memoryBarrier + SSBO

2015-09-26 Thread Albert Freeman
On 27 September 2015 at 08:30, Ilia Mirkin wrote: > On Sat, Sep 26, 2015 at 6:12 PM, Albert Freeman > wrote: >> On 26 September 2015 at 03:32, Ilia Mirkin wrote: >>> Hi Ian (and other spec experts), >>> >>> The ARB_ssbo spec mentions the following: >>> >>> OpenGL 4.0 (either core or compatib

Re: [Mesa-dev] memoryBarrier + SSBO

2015-09-26 Thread Ilia Mirkin
On Sat, Sep 26, 2015 at 6:12 PM, Albert Freeman wrote: > On 26 September 2015 at 03:32, Ilia Mirkin wrote: >> Hi Ian (and other spec experts), >> >> The ARB_ssbo spec mentions the following: >> >> OpenGL 4.0 (either core or compatibility profile) is required. >> >> ... >> >> Additionally,

Re: [Mesa-dev] memoryBarrier + SSBO

2015-09-26 Thread Albert Freeman
On 26 September 2015 at 03:32, Ilia Mirkin wrote: > Hi Ian (and other spec experts), > > The ARB_ssbo spec mentions the following: > > OpenGL 4.0 (either core or compatibility profile) is required. > > ... > > Additionally, the shading language provides the memoryBarrier() function > t

[Mesa-dev] memoryBarrier + SSBO

2015-09-25 Thread Ilia Mirkin
Hi Ian (and other spec experts), The ARB_ssbo spec mentions the following: OpenGL 4.0 (either core or compatibility profile) is required. ... Additionally, the shading language provides the memoryBarrier() function to control the relative order of memory accesses within individual s