On Thu, Dec 13, 2012 at 2:48 PM, Dave Airlie wrote:
>> Hi,
>>
>> So I've been playing around a bit more with transform feedback with
>> llvmpipe, and it seems the position output from the vertex shader is
>> different from what softpipe produces.
>>
>> using from piglit ./bin/ext_transform_feedbac
> Hi,
>
> So I've been playing around a bit more with transform feedback with
> llvmpipe, and it seems the position output from the vertex shader is
> different from what softpipe produces.
>
> using from piglit ./bin/ext_transform_feedback-builtin-varyings gl_Position
>
> the position with softpip
Hi,
So I've been playing around a bit more with transform feedback with
llvmpipe, and it seems the position output from the vertex shader is
different from what softpipe produces.
using from piglit ./bin/ext_transform_feedback-builtin-varyings gl_Position
the position with softpipe for the first