On Sun, Aug 26, 2012 at 4:01 AM, Eric Anholt wrote:
> Kenneth Graunke writes:
>
>> On 08/24/2012 10:21 AM, Ian Romanick wrote:
>>> Patches 1 through 6 are
>>>
>>> Reviewed-by: Ian Romanick
>>>
>>> I probably won't have a chance to get through the rest, so don't wait on
>>> me.
>>
>> Thanks for t
On 08/25/2012 11:02 AM, Eric Anholt wrote:
> Kenneth Graunke writes:
>
>> On 08/24/2012 10:07 AM, Eric Anholt wrote:
>>> Kenneth Graunke writes:
>>>
Greetings!
This series reworks how i965 deals with sampler indirections, changing it
to use linker-assigned sampler variable ID
Kenneth Graunke writes:
> On 08/24/2012 10:07 AM, Eric Anholt wrote:
>> Kenneth Graunke writes:
>>
>>> Greetings!
>>>
>>> This series reworks how i965 deals with sampler indirections, changing it
>>> to use linker-assigned sampler variable IDs in SEND instructions rather
>>> than baking in the
Kenneth Graunke writes:
> On 08/24/2012 10:21 AM, Ian Romanick wrote:
>> Patches 1 through 6 are
>>
>> Reviewed-by: Ian Romanick
>>
>> I probably won't have a chance to get through the rest, so don't wait on
>> me.
>
> Thanks for the review, Ian. Do you (or anyone else) know if other
> driver
On 08/24/2012 10:07 AM, Eric Anholt wrote:
> Kenneth Graunke writes:
>
>> Greetings!
>>
>> This series reworks how i965 deals with sampler indirections, changing it
>> to use linker-assigned sampler variable IDs in SEND instructions rather
>> than baking in the ID of the texture unit they happen
On 08/24/2012 10:21 AM, Ian Romanick wrote:
> Patches 1 through 6 are
>
> Reviewed-by: Ian Romanick
>
> I probably won't have a chance to get through the rest, so don't wait on
> me.
Thanks for the review, Ian. Do you (or anyone else) know if other
drivers besides i915 still need the ProgramSt
On 08/24/2012 03:05 AM, Kenneth Graunke wrote:
Greetings!
This series reworks how i965 deals with sampler indirections, changing it
to use linker-assigned sampler variable IDs in SEND instructions rather
than baking in the ID of the texture unit they happen to be bound to.
Instead, it now encod
Kenneth Graunke writes:
> Greetings!
>
> This series reworks how i965 deals with sampler indirections, changing it
> to use linker-assigned sampler variable IDs in SEND instructions rather
> than baking in the ID of the texture unit they happen to be bound to.
>
> Instead, it now encodes that ma
Greetings!
This series reworks how i965 deals with sampler indirections, changing it
to use linker-assigned sampler variable IDs in SEND instructions rather
than baking in the ID of the texture unit they happen to be bound to.
Instead, it now encodes that mapping in the binding, sampler state,
a