Re: [Mesa-dev] i965: backend optimizations, FS bugfixes

2012-07-05 Thread Kenneth Graunke
On 07/04/2012 02:31 PM, Eric Anholt wrote: > The first 3 patches are to reduce compile time and object size by avoiding c++ > inlining I forced due to my laziness when originally typing these files. > > The last 2 are bugfixes for the FS that I noticed while working on the texture > grf code. It

[Mesa-dev] i965: backend optimizations, FS bugfixes

2012-07-04 Thread Eric Anholt
The first 3 patches are to reduce compile time and object size by avoiding c++ inlining I forced due to my laziness when originally typing these files. The last 2 are bugfixes for the FS that I noticed while working on the texture grf code. It produces some actual code changes in a closed-source