Re: [Mesa-dev] i965: GPU hang after re-creating miptrees for 1DArray texture targets

2015-01-28 Thread Iago Toral
On Wed, 2015-01-28 at 13:39 +0100, Iago Toral wrote: > On Wed, 2015-01-28 at 10:48 +0100, Iago Toral wrote: > > Hi, > > > > I think I have found a bug that can even produce a GPU hang in the i965 > > code that handles 1DArray textures and that is related to the miptree > > structure that supports

Re: [Mesa-dev] i965: GPU hang after re-creating miptrees for 1DArray texture targets

2015-01-28 Thread Iago Toral
On Wed, 2015-01-28 at 10:48 +0100, Iago Toral wrote: > Hi, > > I think I have found a bug that can even produce a GPU hang in the i965 > code that handles 1DArray textures and that is related to the miptree > structure that supports them. At least IvyBridge and Haswell are > affected. > > The pro

[Mesa-dev] i965: GPU hang after re-creating miptrees for 1DArray texture targets

2015-01-28 Thread Iago Toral
Hi, I think I have found a bug that can even produce a GPU hang in the i965 code that handles 1DArray textures and that is related to the miptree structure that supports them. At least IvyBridge and Haswell are affected. The problem happens when we need to drop the initial miptree to create a new