"Pohjolainen, Topi" writes:
> On Wed, Apr 29, 2015 at 06:54:34PM +0300, Francisco Jerez wrote:
>> "Pohjolainen, Topi" writes:
>>
>> > On Tue, Apr 28, 2015 at 03:07:35PM -0700, Kenneth Graunke wrote:
>> >> On Wednesday, April 22, 2015 11:47:20 PM Topi Pohjolainen wrote:
>> >> > Currently batch e
On Wed, Apr 29, 2015 at 06:54:34PM +0300, Francisco Jerez wrote:
> "Pohjolainen, Topi" writes:
>
> > On Tue, Apr 28, 2015 at 03:07:35PM -0700, Kenneth Graunke wrote:
> >> On Wednesday, April 22, 2015 11:47:20 PM Topi Pohjolainen wrote:
> >> > Currently batch emission logic is bolted into using th
"Pohjolainen, Topi" writes:
> On Tue, Apr 28, 2015 at 03:07:35PM -0700, Kenneth Graunke wrote:
>> On Wednesday, April 22, 2015 11:47:20 PM Topi Pohjolainen wrote:
>> > Currently batch emission logic is bolted into using the current
>> > gl-state and currently bound user shader programs as input.
On Tue, Apr 28, 2015 at 03:07:35PM -0700, Kenneth Graunke wrote:
> On Wednesday, April 22, 2015 11:47:20 PM Topi Pohjolainen wrote:
> > Currently batch emission logic is bolted into using the current
> > gl-state and currently bound user shader programs as input. This
> > series refactors the api t
On Wednesday, April 22, 2015 11:47:20 PM Topi Pohjolainen wrote:
> Currently batch emission logic is bolted into using the current
> gl-state and currently bound user shader programs as input. This
> series refactors the api to allow caller to give individual bits of
> information needed explicitly
On Thu, Apr 23, 2015 at 11:56 AM, Matt Turner wrote:
> I've looked through all 18 patches, and they look fine to me -- but
> I'm not sure how much that's worth.
>
> I noted a bunch of whitespace mistakes (Is there a way to configure
> git commit to warn you about things like this?) but not much el
On Thu, Apr 23, 2015 at 11:56:31AM -0700, Matt Turner wrote:
> I've looked through all 18 patches, and they look fine to me -- but
> I'm not sure how much that's worth.
>
> I noted a bunch of whitespace mistakes (Is there a way to configure
> git commit to warn you about things like this?) but not
I've looked through all 18 patches, and they look fine to me -- but
I'm not sure how much that's worth.
I noted a bunch of whitespace mistakes (Is there a way to configure
git commit to warn you about things like this?) but not much else. I
don't know if that's because the series is perfect or if
Currently batch emission logic is bolted into using the current
gl-state and currently bound user shader programs as input. This
series refactors the api to allow caller to give individual bits of
information needed explicitly instead of the emission logic
deducing them from the current state.
Thi