On Wednesday 12 February 2014, James Jones wrote:
> Hi Dave,
>
> Adding { GLX_DRAWABLEL_TYPE, GLX_WINDOW_BIT } to the attrib list should
> work, and would technically be more correct since glxinfo is creating a
> window drawable. 32-bit float FBConfigs won't be able to render to X
> drawables
Hi Dave,
Adding { GLX_DRAWABLEL_TYPE, GLX_WINDOW_BIT } to the attrib list should
work, and would technically be more correct since glxinfo is creating a
window drawable. 32-bit float FBConfigs won't be able to render to X
drawables (at least on our driver), so they don't have associated visua
Hey,
so currently glxinfo with our libGL vs indirect nvidia GL fails to work,
The main reason is we get fbconfigs, our libGL picks the best fbconfig
as a 32-bit per channel RGBA, but then glXGetVisualFromFBConfig fails
on that since I assume it wants 8-bit per channel ones.
Now I can fix this to