Kenneth Graunke writes:
> Hi Tom!
>
> We built a new standalone compiler as part of glsl2 - it should be
> built as src/glsl/glsl_compiler. You might want to take a look at
> that.
Ahh, okay, I see it.
> If you want to run piglit's glslparsertest using the standalone
> compiler,
[snip]
Thanks
Hi Tom!
We built a new standalone compiler as part of glsl2 - it should be built as
src/glsl/glsl_compiler. You might want to take a look at that. It takes a
few options:
--dump-ast...prints out the abstract syntax tree (GLSL source)
--dump-hir...prints out high level IR (before lo
tom fogal writes:
> I'm trying to build the compiler standalone for use with piglit, but
> getting a slew of undefined references.
[snip]
Attached diff fixes them.
.. Just needed to look at the actual errors. I guess I was just
surprised I had to at all, because I would have thought the
glslcom