Ian Romanick writes:
>> How about putting "generated" files like that into a separate
>> subdirectory (e.g. ".../prebuilt"), which is ignored by the non-windows
>> builds?
>>
>> Then on windows, it can simply do "cp .../prebuilt/foo .../foo" instead
>> of generating the file using bison or whatev
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Miles Bader wrote:
> Ian Romanick writes:
>>> These files generated by bison and flex are different for me than the
>>> ones checked in to git:
>>>
>>> src/glsl/glcpp/glcpp-lex.c
>>> src/glsl/glcpp/glcpp-parse.c
>>> src/glsl/glcpp/glcpp-parse.h
>>> sr
Ian Romanick writes:
>> These files generated by bison and flex are different for me than the
>> ones checked in to git:
>>
>> src/glsl/glcpp/glcpp-lex.c
>> src/glsl/glcpp/glcpp-parse.c
>> src/glsl/glcpp/glcpp-parse.h
>> src/glsl/glsl_lexer.cpp
>> src/glsl/glsl_parser.cpp
>>
>> This is causing som
José Fonseca writes:
> There were also some native ports of bison/flex, but I haven't
> researched on that recently.
I'm partial to the gnuwin32 packages:
http://gnuwin32.sourceforge.net/
I've not tried to use bison/flex on windows yet, but I use it for grep
and gawk and it's wonderful. Ver
On Sun, Sep 5, 2010 at 10:35 PM, Ian Romanick wrote:
> On Sep 5, 2010, at 6:40 PM, Tom Stellard wrote:
>
>> Hi,
>>
>> These files generated by bison and flex are different for me than the
>> ones checked in to git:
>>
>> src/glsl/glcpp/glcpp-lex.c
>> src/glsl/glcpp/glcpp-parse.c
>> src/glsl/glcpp
On Sep 5, 2010, at 6:40 PM, Tom Stellard wrote:
Hi,
These files generated by bison and flex are different for me than the
ones checked in to git:
src/glsl/glcpp/glcpp-lex.c
src/glsl/glcpp/glcpp-parse.c
src/glsl/glcpp/glcpp-parse.h
src/glsl/glsl_lexer.cpp
src/glsl/glsl_parser.cpp
This is caus
Hi,
These files generated by bison and flex are different for me than the
ones checked in to git:
src/glsl/glcpp/glcpp-lex.c
src/glsl/glcpp/glcpp-parse.c
src/glsl/glcpp/glcpp-parse.h
src/glsl/glsl_lexer.cpp
src/glsl/glsl_parser.cpp
This is causing some annoyances for me when I do commits or swit