Hi Lucas,
On Fri, Aug 25, 2017 at 4:57 AM, Lucas Stach wrote:
> There is no fix for this. The terrain shaders are simply too big to be
> executed on GC2000. (You remember that 512 instruction limit mentioned
> in the reference manual? That's it.)
>
> This demo runs fine on GC3000.
Thanks for th
Am Donnerstag, den 24.08.2017, 20:00 -0300 schrieb Fabio Estevam:
> Hi,
>
> Getting the following errors when running glmark2 terrain test on imx6q:
>
> # glmark2-es2-drm -b terrain
> ** Failed to set swap interval. Results may be bounded above by refresh rate.
> =
On Thu, Aug 24, 2017 at 04:12:21PM -0700, Chris Healy wrote:
> When running on Mesa 17.2, I believe this has already been fixed with
> the GC3000 but is still not working with the GC2000. Here's the fix
> I'm thinking addresses the issue with the GC3000:
>
> https://cgit.freedesktop.org/mesa/mesa
When running on Mesa 17.2, I believe this has already been fixed with
the GC3000 but is still not working with the GC2000. Here's the fix
I'm thinking addresses the issue with the GC3000:
https://cgit.freedesktop.org/mesa/mesa/commit/src/gallium/drivers/etnaviv?id=39056b0e2ac10342d8a3a6000f12a510
Hi,
Getting the following errors when running glmark2 terrain test on imx6q:
# glmark2-es2-drm -b terrain
** Failed to set swap interval. Results may be bounded above by refresh rate.
===
glmark2 2014.03
=