Re: [Mesa-dev] glmark2 terrain errors on imx6q

2017-08-25 Thread Fabio Estevam
Hi Lucas, On Fri, Aug 25, 2017 at 4:57 AM, Lucas Stach wrote: > There is no fix for this. The terrain shaders are simply too big to be > executed on GC2000. (You remember that 512 instruction limit mentioned > in the reference manual? That's it.) > > This demo runs fine on GC3000. Thanks for th

Re: [Mesa-dev] glmark2 terrain errors on imx6q

2017-08-25 Thread Lucas Stach
Am Donnerstag, den 24.08.2017, 20:00 -0300 schrieb Fabio Estevam: > Hi, > > Getting the following errors when running glmark2 terrain test on imx6q: > > # glmark2-es2-drm -b terrain > ** Failed to set swap interval. Results may be bounded above by refresh rate. > =

Re: [Mesa-dev] glmark2 terrain errors on imx6q

2017-08-24 Thread Wladimir J. van der Laan
On Thu, Aug 24, 2017 at 04:12:21PM -0700, Chris Healy wrote: > When running on Mesa 17.2, I believe this has already been fixed with > the GC3000 but is still not working with the GC2000. Here's the fix > I'm thinking addresses the issue with the GC3000: > > https://cgit.freedesktop.org/mesa/mesa

Re: [Mesa-dev] glmark2 terrain errors on imx6q

2017-08-24 Thread Chris Healy
When running on Mesa 17.2, I believe this has already been fixed with the GC3000 but is still not working with the GC2000. Here's the fix I'm thinking addresses the issue with the GC3000: https://cgit.freedesktop.org/mesa/mesa/commit/src/gallium/drivers/etnaviv?id=39056b0e2ac10342d8a3a6000f12a510

[Mesa-dev] glmark2 terrain errors on imx6q

2017-08-24 Thread Fabio Estevam
Hi, Getting the following errors when running glmark2 terrain test on imx6q: # glmark2-es2-drm -b terrain ** Failed to set swap interval. Results may be bounded above by refresh rate. === glmark2 2014.03 =