2017-09-14 19:19 GMT-04:00 Bas Nieuwenhuizen :
> Also you can implement 0% of the feature list and still be vulkan 1.0
> compliant ;)
>
Oh... is that so?
Thanks for all your answers, I apparently didn't understand what "being
Vulkan 1.0" meant ;)
So if I understand well, every time there's a new
Le 14 sept. 2017 6:11 PM, "Bas Nieuwenhuizen" a
écrit :
For vulkan, because 1.0 is the initial version, there are no
extensions to implement to get to that version, so having an
extensions list would be nonsensical.
I don't think it is nonsensical, say the nouveau devs starts to work on a
Vulka
I could, but for now I'll stick to what features.txt tells me, it's easier
and more doable considering the time I can invest in mesamatrix.
But I think, in the future, users might be interested in knowing which of
the extensions are implemented in each driver. Especially since it doesn't
seem that
Maybe you could use the hardware feature list and have an extra option of
unsupported, for the hardware that cannot do that feature and not include
that in the percentages
On Fri, 15 Sep 2017, 12:19 am Bas Nieuwenhuizen
wrote:
> On Fri, Sep 15, 2017 at 1:18 AM, Dave Airlie wrote:
> > On 15 Sept
On Fri, Sep 15, 2017 at 1:31 AM, Romain Failliot
wrote:
> 2017-09-14 19:19 GMT-04:00 Bas Nieuwenhuizen :
>>
>> Also you can implement 0% of the feature list and still be vulkan 1.0
>> compliant ;)
>
>
> Oh... is that so?
> Thanks for all your answers, I apparently didn't understand what "being
> V
On Fri, Sep 15, 2017 at 1:18 AM, Dave Airlie wrote:
> On 15 September 2017 at 09:12, Jordan Justen
> wrote:
>> On 2017-09-14 15:36:10, Romain Failliot wrote:
>>> Le 14 sept. 2017 6:11 PM, "Bas Nieuwenhuizen" a
>>> écrit :
>>>
>>> > For vulkan, because 1.0 is the initial version, there are no
>>
On Fri, Sep 15, 2017 at 1:18 AM, Dave Airlie wrote:
> On 15 September 2017 at 09:12, Jordan Justen
> wrote:
>> On 2017-09-14 15:36:10, Romain Failliot wrote:
>>> Le 14 sept. 2017 6:11 PM, "Bas Nieuwenhuizen" a
>>> écrit :
>>>
>>> > For vulkan, because 1.0 is the initial version, there are no
>>
On 15 September 2017 at 09:12, Jordan Justen wrote:
> On 2017-09-14 15:36:10, Romain Failliot wrote:
>> Le 14 sept. 2017 6:11 PM, "Bas Nieuwenhuizen" a
>> écrit :
>>
>> > For vulkan, because 1.0 is the initial version, there are no
>> > extensions to implement to get to that version, so having an
On 2017-09-14 15:36:10, Romain Failliot wrote:
> Le 14 sept. 2017 6:11 PM, "Bas Nieuwenhuizen" a
> écrit :
>
> > For vulkan, because 1.0 is the initial version, there are no
> > extensions to implement to get to that version, so having an
> > extensions list would be nonsensical.
>
> I don't thi
So AFAIK we always put the extensions there that we need to implement
to be able to claim that version, or that is my understanding for GL
at least.
For vulkan, because 1.0 is the initial version, there are no
extensions to implement to get to that version, so having an
extensions list would be no
Hi!
I'm working on exposing the vulkan information recently added in
features.txt in mesamatrix.net, but there is no extension list under
"Vulkan 1.0 - all DONE: anv, radv"
There is a couple of command lines in the commit message though:
https://cgit.freedesktop.org/mesa/mesa/commit/?id=fe3d2559d
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